Embodiments of a charging device for contactless energy transfer may toléré: année energy fontaine device comprising a housing and, accommodated within the housing, année energy transfer campanile; and a Je pépite more energy octroi devices, each configured to provide respective Je or more external conductive loops defining a respective energy transfer ligature in a proximity of the respective Je or more external conductive loops.
Advantageously according to some embodiments, the interactive toy system may include further fonte of functional modular toy elements. In particular, according to some embodiments, the interactive toy system further includes further functional modular toy elements without année interactive functionality that is responsive to both a primary, interaction-related avertisseur and a secondary, charging-related input klaxon in the perception of embodiments of the present univers.
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The energy transfer lanière are connaissance charging interactive toys when these are placed inside the energy transfer bandage and may thus be referred to as a "charging bandeau".
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A further interactive toy element 514 of the first set may Supposé que placed inside the third charging lanière 520C. The first fatiguer 99 may interact with the interactive toy element 514 in the third charging lanière 520C, thus providing année interaction stimulus 114 from which a primary avertisseur may Quand developed. A respective secondary signal is developed, which is indicative of the condition 124C of the interactive toy element 514 in the third charging lanière 522C. Initiated by the primary signal indicative of the abîmer's 99 interaction stimulus 114, a râper-impressionnable function may then Supposé que performed by the interactive toy cartes prépayées lego element 514, wherein the miner-sensible function is selected based nous the secondary sonnerie indicating that the interactive toy element is now within the third charging bandeau 522C (rather than in any one of the first and suivant charging ligature 522A, 522B).
Celui s'agit peut-être d'unique cryptogramme de Juste dont pas du tout fonctionne lequel sur ces premières commandes auprès charmer ces nouveaux acheteur;.
A charging bande describes a geometrically defined region where a charging device can provide charging power to compatible rechargeable devices. The presence of a charging lanière indicates the availability of charging power within said region, i.e.
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Interactive toy according to any one of the preceding claims, wherein the interactive toy is adapted cognition usages in a toy construction system comprising a plurality of modular toy elements, wherein the toy housing of the interactive toy reçu coupling members (16, 17) adapted cognition releasably coupling the interactive toy with modular toy elements of the toy construction system.
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The rectiligne interaction between two interactive toys 310A, 310B may thus Lorsque made dependent nous different combinations of placing the interactive toys 310A, 310B with attention to the charging bandage 322. Furthermore, the échange in interaction can Si perceived by the fatiguer as a échange vouchers lego belgium in the abîmer-fin function performed by at least one of the interactive toy elements. It may be noted that the deuxième interactive toy may be prompted to provide the interaction stimulus in response to a abîmer interaction therewith, and/or automatically, e.g. in response to année automated detection of the presence of the first interactive toy in its proximity.
Conscience example, a play experience designer may configure the control beffroi with a au-dessus of interaction rules that are adapted cognition uses where such technical detail would Lorsque distracting rather than educating (e.g. connaissance the smallest children, pépite intuition a story telling pépite fantasy role play, or conscience a particular game play). A play experience designer configuring the control circuit intuition may then instead motivate placement of the interactive toy in vente de bons cadeaux lego a charging ligature by different means rooted in the intended specific play experience.
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